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NPC Generator

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Advanced [show]


Trynnicus Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bristling with hidden weapons, mostly kukris and sickles. His silver crest is greasy and uncared for. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the west, but his parents moved at a very young age to the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Addict, Shy. Bonds: Criminal record, Immigrant. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Trynnicus Qyxpahrgh, Male Dragonborn Warlock 15
Medium (6'2") Dragonborn, True Neutral (CR 15)
Armor Class 9
Hit Points 93 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)13 (+1) 17 (+3)11 (+0)
Skills Performance +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 4000 gp. Chrysoprase (50 gp). Citrine (50 gp). Red-brown spinel (60 gp). Obsidian (6 gp). Eye agate (6 gp). Blue quartz (6 gp). Brown-green garnet (60 gp). Deep blue spinel (200 gp). Onyx (50 gp). Moss agate (6 gp). Moonstone (50 gp). Obsidian (6 gp). Bloodstone (50 gp). Silver pearl (60 gp). Bloodstone (50 gp). Blue sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is golden, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He uses divination through singing.

History: When he was but 4 years old his parents immigrated from the east. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Bonds: Attractive, Criminal record, Immigrant, Poor. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Barendd Thrahak, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)18 (+4) 11 (+0)13 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Celestial, Druidic, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 7000 cp. Banded agate (4 gp). Tourmaline (60 gp).


Social Check DCs


John Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: While he acts the brute, he is far gentler than he would appear. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered west to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, In love, Immigrant. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

John Dalanthan, Male Half-Elf Warrior 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)17 (+3) 13 (+1)13 (+1)
Skills Acrobatics +3, History +6
Senses Passive Perception 11
Languages Common, Elven, Giant, Draconic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai Floshem, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is chestnut, silky, and of moderate length. His half smiles and blue eyes are beguiling and draw you in.

Personality: Always inclined to offer people food he seems plenty friendly. He misses his home and complains about the freezing weather, even in summer.

History: Hadarai was born with his mother's beautiful face. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and a strong sense of loyalty to elven people

Ideals: Athletic, Philantrophist. Bonds: Poor, Attractive, Immigrant. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Hadarai Floshem, Male Elf Commoner 2
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 270 gp. 1 Half-Plate.


Social Check DCs


Fibblestib Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull blue sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He has moderate length brown hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Spice Merchant and found it very stressful. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and further expansion of business

Flaws: Ugly, Lazy, Disease. Bonds: Poor, Job. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Fibblestib Fapplestamp, Male Gnome Wizard 13
Small (3'7") Gnome, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 58 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: Golden circlet with four aquamarines (6000 gp). Gold music box (1000 gp). Silver chalice with lapis lazuli gems (70 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item.


Social Check DCs

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