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Gennal Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of strength on his torso. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is long and red with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses divination through singing.

History: Gennal lived on a farm with his father, near the main road leading to a nearby town. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter.

Ideals: Gifted. Flaws: Addict, Antagonistic, Fearful. Bonds: Family. Occupation: Carter

Voice: Stutters

Attributes [hide]

Gennal Floshem, Male Elf Barbarian 4
Medium (5'0") Elf, Chaotic Good (CR 4)
Armor Class 14
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)13 (+1) 8 (-1)8 (-1)
Skills Performance +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Krusk Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his longbow. His blonde hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the east his family was never financially stable. Through the years after Krusk was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Krusk's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Krusk and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Krusk Skelton, Male Half-Orc Expert 6
Medium (5'6") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Athletics +5, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a red coat, and sports empty pouches on his belt. His beige fur is heavily combed to the right. His yellow eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He has drifted from career to career and currently works as a Herbalist.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Impeccable, Optimist. Bonds: Military, Job, Family. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Five Wind, Male Tabaxi Ranger 6
Medium (6'1") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Fletcher. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has moderate length orange fur. His eyes are a pleasant blue.

Personality: Prone to second guessing himself, he comes off as nervous. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To pay off his debts; and to reunite with his old friends

Flaws: Shy, Impulsive. Bonds: Rich, Adventurer, Attractive, Debt. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Emerald On the Mountaintop, Male Tabaxi Aristocrat 7
Medium (5'11") Tabaxi, Chaotic Good (CR 7)
Armor Class 14
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Celestial
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naeris Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'4". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a greatsword. He sports a long black beard, and similarly colored long hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Naeris studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Naeris Xiloscient, Male Elf Commoner 1
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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