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NPC Generator

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Nadarr Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. His black crest is lengthy. His eyes, though not visible through his cowl, are gold.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Junk Dealer, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and doesn't want to be a junk dealer and was forced into it by his family

Bonds: Immigrant, Attractive, Family, Poor. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Nadarr Wivvyrholdalphiax, Male Dragonborn Warlock 8
Medium (6'3") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Elegant In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, red cloak. His fur is greying and his face has many wrinkles. His half smiles and copper eyes are beguiling and draw you in.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Mundane, Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Elegant In the Wind, Male Tabaxi Wizard 1
Medium (6'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 pp.


Social Check DCs


Pirithin Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His golden hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Pirithin embodies much of what other species detest in the Halflings. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pirithin took refuge in the ruined castle and found the beat up shield and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to protect his home

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer, Guardian. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Pirithin Kettlewhistle, Male Halfling Paladin 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 31 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Nature +4, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp. Tourmaline (160 gp). Iolite (80 gp).


Social Check DCs


Fivin Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. His golden hair is slicked back into a classic pompadour. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the east, certain he would find work there.

Motivation: His religion dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Religious, Immigrant. Occupation: Stylist

Voice: Hard of hearing, loud

Attributes [hide]

Fivin Ofandrus, Male Elf Sorcerer 6
Medium (5'0") Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)15 (+2) 15 (+2)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 800 gp. Silver comb with moonstones (800 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Lance Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He became a Adventurer soon after.

Motivation: He has money and likes to spend it.

Flaws: Impulsive, Secretive. Bonds: Rich, Immigrant, Job. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Lance Dayton, Male Human Cleric 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)17 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp. Rhodochrosite (8 gp).


Social Check DCs

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