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NPC Generator

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Advanced [show]


Therai Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears brown leather gloves, a brown jacket, and tight pants. His purple hair is greasy and uncared for. He wears large thick round spectacles.

Personality: Therai speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud; and his religion dominates his actions

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Enemies, Religious. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Therai Pandaemonium, Male Tiefling Expert 4
Medium (5'2") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Athletics +3, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Black star sapphire (900 gp). Zircon (70 gp). 1 Minor magic item.


Social Check DCs


Silvo Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and white. He is very pretty but has cold, dead eyes.

Personality: A skeptical and narcissistic man, Silvo's first love is himself. His second love is also himself. He is obsessed with finding treasure.

History: Silvo was born in the west. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Bonds: Attractive, Adventurer. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Silvo Underfoot, Male Halfling Cleric 4
Small (3'4") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)15 (+2) 12 (+1)9 (-1)
Skills History +4, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 26000 cp. Freshwater pearl (16 gp). Violet garnet (800 gp). 1 Minor magic item.


Social Check DCs


Habor Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports brown clothing, slightly heavier than average wear. His hair is white and curly. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has passion for adventuring and risk.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Immigrant, Slave. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Habor Mayhem, Male Tiefling Paladin 8
Medium (6'7") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 84 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)15 (+2) 9 (-1)15 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Pink pearl (100 gp). Fire opal (500 gp). Lapis lazuli (8 gp). Golden pearl (100 gp). Zircon (50 gp). Freshwater pearl (8 gp).


Social Check DCs


Gorbundus Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered blue stockings. He is portly but not overly obese. His silver crest is smooth and relatively long. This gold eyed southerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out north to avoid the crime he committed. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Logical. Flaws: Insomniac. Bonds: Immigrant, Criminal record, Job. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Gorbundus Nemmonis, Male Dragonborn Adept 9
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 68 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)10 (+0) 14 (+2)14 (+2)
Skills Religion +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 150 pp. Red garnet (90 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). Chalcedony (60 gp). White opal (1000 gp). Tiger eye turquoise (10 gp). Amber (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" eastern man, he is renowned for his bright black suits and hats. His black hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: Oblar wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... A true patriot, Oblar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the east his family was never financially stable. His first spouse was a Blacksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their daughter. He worked as a Seamstress, and he later adopted a second daughter.

Motivation: He feels the way he acts is they only way to get by in the world; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Impeccable. Bonds: Military, Poor, Family. Occupation: Seamstress

Voice: Rolls R's

Attributes [hide]

Oblar Brightmoon, Male Halfling Ranger 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 4000 sp. Azurite (16 gp). Alexandrite (600 gp). Star rose quartz (80 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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