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Advanced [show]


Fax Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. He keeps his silver crest in a pixie cut. His red eyes peer out from beneath his top blue hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Unemployed, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Depressed, Disease. Bonds: Family. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Fax Skaarzborroosh, Male Dragonborn Cleric 14
Medium (6'2") Dragonborn, Lawful Good (CR 14)
Armor Class 11
Hit Points 83 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 5000 gp. Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (4000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled electrum ring (8000 gp). Old masterpiece painting (1700 gp). A roughly beaten golden orb (70 gp). A necklace of small pink pearls (4000 gp).


Social Check DCs


Smoking Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears green trousers with pastel and yellow striped suspenders. He wears various colorful collared shirts. His white fur is kept up in a ponytail inside a feathered hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for him, and Smoking does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His mother raised him in a mountain cabin. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he is terrified, and will act out of fear

Flaws: Mundane, Depressed, Fearful. Bonds: Military, Nature. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Smoking Prim Posies, Male Tabaxi Cleric 8
Medium (6'6") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 11 (+0)18 (+4)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Radomir Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is chestnut and curly. He has green eyes and a white hat with a black feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Radomir and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Radomir Silvereyes, Male Halfling Aristocrat 16
Small (2'11") Halfling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 105 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)9 (-1) 15 (+2)16 (+3)
Skills Animal Handling +7, Nature +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3

Possessions: 600 pp. Hematite (16 gp). Black pearl (1100 gp). Blue star sapphire (900 gp). Carnelian (50 gp). Blue quartz (16 gp). Jet (80 gp). Sard (50 gp).


Social Check DCs


Bucklal Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His tied-back hair is red. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise he seems alert and responsive.

History: Bucklal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Bucklal's homeland. Bucklal decided to take the middle way and become a bodyguard. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down.

Ideals: Professionalism. Flaws: Addict, Mundane. Bonds: Poor. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Bucklal Quickstep, Male Halfling Rogue 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Emerald In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple tan robe with yellow stripes complete with hood. His cinnamon fur is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the north, but his parents moved at a very young age to the east. He was taken as a slave by a traveling circus and forced to perform He left for the north, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Flaws: Sensitive, Impulsive. Bonds: Attractive, Immigrant, Slave. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Emerald In the Storm, Male Tabaxi Wizard 3
Medium (6'0") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs

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