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NPC Generator

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Advanced [show]


Oppleby Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a robe, a symbol of strength around his neck, and a bow on his belt. His long brown hair is drawn into a two foot long braid. His gray eyes are passionate and lively.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Oppleby was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Family, Slave. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Oppleby Sympony, Male Gnome Sorcerer 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)12 (+1) 18 (+4)18 (+4)
Skills Deception +6, Stealth +6
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Trey Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish black hair is in a traditional bowl cut. His eyes are brown and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast island. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Nature, Job, Adventurer. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Trey Ilphelkiir, Male Half-Elf Commoner 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Athletics +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: Tiger eye turquoise (15 gp). Lapis lazuli (15 gp). Red spinel (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gale Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a wide-brimmed hat to cover his moderate length white fur. His eyes are hazel.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is afraid of women and trembles around them

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered music. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: A strong sense of loyalty to Tabaxi people; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Poor, Mentor. Occupation: Barber

Voice: Loud with bravado

Attributes [hide]

Gale Wind, Male Tabaxi Wizard 13
Medium (6'7") Tabaxi, Neutral Good (CR 13)
Armor Class 14
Hit Points 70 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)9 (-1) 11 (+0)13 (+1)
Skills History +3, Insight +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Embroidered and bejeweled glove (1000 gp). Silver chalice with lapis lazuli gems (120 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.


Social Check DCs


Aldous Langdon, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a very tight haircut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Slave Trader.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Bonds: Attractive, Criminal record, Job. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Aldous Langdon, Male Human Cleric 11
Medium (6'1") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 100 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)16 (+3) 12 (+1)12 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Auran, Aquan
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 1600 gp. Iolite (80 gp). Amethyst (40 gp). Black pearl (900 gp). White opal (600 gp). Brown-green garnet (40 gp). Aquamarine (900 gp). Chrysoberyl (40 gp). Sard (80 gp). Moonstone (80 gp). Rose (80 gp).


Social Check DCs


Eberk Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tight fitting grey shirt and pants. His red hair is unkempt and raggedy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses divination through singing.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Eberk was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Poor, Nature. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Eberk Stoutale, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Goblin, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 280 gp.


Social Check DCs

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