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NPC Generator

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Advanced [show]


Kairon Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Blacksmith. His dark red hair is still thick. His eyes, though not visible through his cowl, are red.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Kairon reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end.

Flaws: Antagonistic. Bonds: Family, Military, Has a crush. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Kairon Liberty, Male Tiefling Adept 2
Medium (6'1") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)13 (+1) 16 (+3)15 (+2)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zook Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a golden handlebar mustache and slicked back golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Tailor, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying brother.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Zook Nopenstallen, Male Gnome Barbarian 3
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 37 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Geoffrey Graeme, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a white and brown robe with the hood down. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His amber eyes dart from person to person.

Personality: Eccentric and domineering, Geoffrey will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While studying, he fell in love. They married and had a daughter. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Extrovert, Opinionated. Flaws: Ugly, Mundane. Bonds: In love. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Graeme, Male Human Barbarian 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 25 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)16 (+3) 18 (+4)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. Sapphire pendant on gold chain (1000 gp). Solid gold idol (1100 gp). 1 Minor magic item.


Social Check DCs


Naill Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fitting clothing which further accentuates his frame. His brown hair has been sun bleached extensively. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Naill was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Naill decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record, Religious. Occupation: Ruler

Voice: Russian accent

Attributes [hide]

Naill Caerdonel, Male Elf Bard 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp. 2 Antitoxin. 4 Alchemist’s fire. 2 Antitoxin.


Social Check DCs


Himo Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is well dressed, constantly wearing a yellow suit, grey shirt, and black tie. His whole body is exceptionally muscular. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Passionate. Flaws: Addict. Bonds: Immigrant, Rich, Nature. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Himo Meliamne, Male Elf Cleric 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 3 Tanglefoot bags. 8 Acid flasks.


Social Check DCs

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