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NPC Generator

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Advanced [show]


Ahvain Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His thin eyebrows rest above his beady gray eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He enjoys reading and quiet.

History: The child of a Jeweler, who enjoyed hunting, Ahvain was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Logical. Flaws: Ugly. Bonds: Criminal record, Nature, Job, Adventurer. Occupation: Butcher

Voice: Speaks with squeezed throat

Attributes [hide]

Ahvain Sylvaranth, Male Elf Monk 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)11 (+0) 10 (+0)16 (+3)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Argran Langley, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He tends to wear a brown poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Argran took refuge in the ruined castle and found the beat up whip and armor he uses now. He left for the east, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions

Flaws: Insane. Bonds: Immigrant, Attractive, Religious, Nature. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Argran Langley, Male Half-Orc Druid 7
Medium (5'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1100 gp.


Social Check DCs


Prâk Wilberforce, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a very tight haircut. His eyes are hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Prâk was raised in a hard working conservative environment. He has had some formal writing training, and achieved minor success. He has worked as a Navigator like his father before him.

Motivation: To be a Mayor again; and he is unsatisfied with his job

Ideals: Artistic, Logical. Flaws: Sensitive. Bonds: Rich, Job. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Prâk Wilberforce, Male Half-Orc Fighter 17
Medium (5'11") Half-Orc, Neutral Evil (CR 17)
Armor Class 13
Hit Points 164 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 18 (+4)9 (-1) 10 (+0)9 (-1)
Skills Animal Handling +6, Stealth +9
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4

Possessions: 1300 pp. Red spinel (80 gp). Black pearl (300 gp). Jade (80 gp). Obsidian (16 gp). Aquamarine (300 gp). Chrysoprase (30 gp). Citrine (30 gp). Star ruby (1500 gp). Banded agate (16 gp). Citrine (30 gp). Banded agate (16 gp). Alexandrite (300 gp). Eye agate (16 gp). Chrysoberyl (80 gp). Chrysoberyl (80 gp). Rich purple corundum (1500 gp). Deep blue spinel (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Krimmon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of shields, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is golden, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Hunter like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Joker, Artistic, Gifted. Bonds: Attractive, Job. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Krimmon Warmwater, Male Halfling Adept 5
Small (3'4") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Athletics +4, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 300 gp. Sardonyx (60 gp). Eye agate (10 gp). Azurite (10 gp). Blue quartz (10 gp).


Social Check DCs


Melech Covert, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). His red hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born in a small island village. His father took him hunting and taught him how to get in the mind of other creatures. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Passionate, Artistic. Flaws: Insomniac. Bonds: Immigrant, Nature. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Melech Covert, Male Tiefling Rogue 8
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 9 (-1)17 (+3)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +6

Possessions: 1100 gp. Cloth of gold vestments (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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