Kairon Heal, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing colorful clothing, dressed as a Interpreter, and is pretty ugly. His hair is blue and very short. His thin eyebrows rest above his beady white eyes.
Personality: Kairon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Kairon grew up listening to his father's many stories. A freak accident while working with his Junk Dealer father left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: Marry his sister to traveling adventurers; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Logical. Flaws: Ugly, Disease. Bonds: Adventurer, Family. Occupation: Interpreter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 19 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Gnome, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: Chrysoprase (50 gp). Deep green spinel (90 gp). Aquamarine (1500 gp). Banded agate (13 gp). Obsidian (13 gp). Fire opal (1100 gp).
Himo Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His auburn hair is unkempt and raggedy. His eyes are likewise hazel.
Personality: He dislikes all the random violence that takes place in the east. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.
Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Bounty Hunter
Voice: Stutters
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 20000 cp. Black velvet mask with numerous citrines (160 gp).
Olunt Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a violet collared shirt and grey pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Olunt was born in the east. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants a kiss; and a strong sense of loyalty to dwarven people
Ideals: Persistence, Gifted. Flaws: Racist. Bonds: Rich, Has a crush. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 92 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 19 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Draconic, Aquan, Ignan
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 400 pp. Golden yellow topaz (1200 gp).
Fonkin Timbers, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears a small hat to cover his moderate length auburn hair. His brown eyes have a joyful gleam in them most of the time.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal singing training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent mother.
Ideals: Artistic. Flaws: Cynical. Bonds: Family, Military. Occupation: Body Guard
Voice: Soothing and warm
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Theodoric Kenley, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a crossbow on his belt. He carries with him a set of crossbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His blonde hair is braided into rings. His eyes are a pleasant gray.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.
History: He was born the only child of a wealthy merchant. Through the years after Theodoric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Theodoric's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and retire the richest man in the east
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Mason
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Banded mail.
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