Alexandre Morton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is an epitome of beauty. His hair, while still mostly golden, has prominent grey streaks. His violet eyes dart from person to person.
Personality: Alexandre is depressed about a lot of things. He tends to be a nihilist. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.
Motivation: He loathes his own lifestyle.
Ideals: Fighting. Flaws: Depressed, Disease, Insomniac. Bonds: Attractive. Occupation: Carpenter
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 110 pp. 1 Masterwork Thieves’ tools.
Smoking Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His beige fur is knotted and matted. He has a dull look in his green eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his son. Heartbroken, Smoking never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Athletic, Optimist. Bonds: Attractive, In love, Poor. Occupation: Baker
Voice: French accent
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 7)
Armor Class 14
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
Possessions: Just what you see.
Hupe Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'1" and likes to wear white tank tops with grey pants. He wears his brown hair up in a very large beehive style do. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gifted from a young age, Hupe studied abroad. Hupe liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.
Motivation: To reunite with his absent father; and he is greedy
Ideals: Gifted. Flaws: Insane. Bonds: Rich, Nature, Family. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 200 gp. A necklace of small pink pearls (1000 gp). A necklace of small pink pearls (1000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Brass mug with jade inlays (200 gp).
Orryn Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is heavily combed to the right. His fierce blue eyes like to dwell on things.
Personality: Orryn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gifted from a young age, Orryn studied abroad. Orryn was born on a far southern island where he grew up under the tutelage of his mother, an expert Animal Trainer. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs
Ideals: Impeccable, Gifted. Bonds: Rich, Immigrant, Religious. Occupation: Animal Trainer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 9)
Armor Class 13
Hit Points 51 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1500 gp. Jasper (60 gp).
Adrex Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. His black crest is lengthy and is close to two feet long. His red eyes dart from person to person.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. The war was a terrible time for him, and Adrex does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a pair of adventurers, Adrex grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better trade route.
Motivation: He wants to meet his childhood hero.
Flaws: Depressed. Bonds: Attractive, Military, Adventurer, Mentor. Occupation: Armorer
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 176 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
Possessions: 10000 gp. Blue sapphire (1600 gp). Black pearl (1400 gp). Citrine (70 gp). Hematite (5 gp). Deep green spinel (80 gp). Black pearl (1400 gp). Rich purple corundum (1600 gp). Freshwater pearl (5 gp). Emerald (1600 gp). Golden yellow topaz (1400 gp). Hematite (5 gp). 1 Medium magic item.
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