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NPC Generator

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Advanced [show]


Trym Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His hair is silver and curly. His eyes are gray and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Actor, but he got bored and became a Scribe. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult.

Ideals: Fighting, Optimist. Bonds: Attractive, Rich, Job. Occupation: Scribe

Voice: Farmer accent

Attributes [hide]

Trym Ariessus, Male Half-Elf Expert 13
Medium (5'8") Half-Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 61 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Halfling, Aquan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 3000 gp. Onyx (80 gp). Lapis lazuli (9 gp). Golden pearl (40 gp). Chrysoprase (80 gp). Peridot (80 gp). Smoky quartz (80 gp). Coral (40 gp). Rose (80 gp). Fiery yellow corundum (1300 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of kukris, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bellfounder father left him crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and many illithids want him driven away

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Attractive, Enemies. Occupation: Stylist

Voice: Boston accent

Attributes [hide]

Delg Fireforge, Male Dwarf Bard 5
Medium (4'4") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Terran, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 3000 sp.


Social Check DCs


Spring Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars. His yellow fur is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Beggar. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a slaver, Spring was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Healer, but he got bored and became a Beggar. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Spring Of Clay, Male Tabaxi Cleric 4
Medium (6'6") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Obsidian (8 gp). Coral (40 gp).


Social Check DCs


Purson Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His purple hair is greasy and uncared for. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the south. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Purson took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Immigrant, Nature. Occupation: Actor

Voice: Russian accent

Attributes [hide]

Purson Sorrow, Male Tiefling Wizard 11
Medium (5'1") Tiefling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 49 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)9 (-1) 13 (+1)18 (+4)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 800 gp. Fire opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in red turtlenecks beneath a green coat with pastel slacks. His golden hair is still thick. His gray eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His mother raised him in a mountain cabin. Koeth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion

Ideals: Opinionated, Joker. Bonds: Nature, Family, Job. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Koeth Withrethin, Male Elf Ranger 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +5, History +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs

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