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NPC Generator

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Advanced [show]


Alvyn Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. His brown hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the east to a Spice Merchant, Alvyn learned a great deal about his father's area of expertise. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Disciplined, Entrepeneur, Gifted. Flaws: Addict. Bonds: Job. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Alvyn Pilwicken, Male Gnome Barbarian 14
Small (3'3") Gnome, Chaotic Good (CR 14)
Armor Class 10
Hit Points 107 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)18 (+4) 13 (+1)13 (+1)
Skills Intimidation +6, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Giant, Halfling, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0

Possessions: 5000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). Gold music box (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Golden circlet with four aquamarines (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). Brass mug with jade inlays (500 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rhogar Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. His silver crest is knotted and matted. His eyes are likewise gold. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their son. He worked as a Merchant, and he later adopted a second son.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Gifted. Flaws: Shy. Bonds: Attractive, Family, Adventurer. Occupation: Merchant

Voice: American accent

Attributes [hide]

Rhogar Argenthrixus, Male Dragonborn Sorcerer 13
Medium (6'1") Dragonborn, Chaotic Good (CR 13)
Armor Class 11
Hit Points 47 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 300 pp. Blue sapphire (1500 gp). Golden yellow topaz (200 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has moderate length white hair. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: Wants a kiss; and he is greedy

Ideals: Optimist, Gifted. Bonds: Nature, Rich, Has a crush. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Geoffrey Clinton, Male Human Druid 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp. Rhodochrosite (13 gp).


Social Check DCs


Spear On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His lavender fur is kept up in a ponytail inside a small hat. His blue eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Knight.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Entrepeneur, Logical. Flaws: Disease. Bonds: Attractive, Job. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Spear On the Water, Male Tabaxi Aristocrat 8
Medium (6'2") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4

Possessions: 10000 cp. Aquamarine (300 gp). Blue star sapphire (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large red tufts of hair around his ears. His eyes are likewise gray.

Personality: He is overprotective of those who hire his services. He is harsh and unforgiving.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cory took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Guardian, Nature. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cory Iranapha, Male Half-Elf Aristocrat 14
Medium (5'4") Half-Elf, Lawful Good (CR 14)
Armor Class 12
Hit Points 64 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 14 (+2)13 (+1)
Skills Athletics +7, Nature +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +4

Possessions: 3000 gp. A necklace of small pink pearls (6000 gp). Sapphire pendant on gold chain (700 gp). Gold dragon comb with red garnet eye (1200 gp). Jeweled anklet (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Jeweled electrum ring (7000 gp). Finely wrought small gold bracelet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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