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Advanced [show]


Dworic Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'3" and is wearing a long, red, dusty cloak. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered painting. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic, Entrepeneur. Flaws: Insane. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Dworic Goblinbane, Male Dwarf Fighter 6
Medium (4'3") Dwarf, True Neutral (CR 6)
Armor Class 10
Hit Points 62 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 800 gp. Red-brown spinel (90 gp). Sard (40 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ekemon Chance, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a grey suit, black shirt, and green tie. His hair is white and curly. He has several tiny amethyst earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He works hard and plays hard.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Artistic. Flaws: Secretive, Hedonist. Bonds: Rich, Religious. Occupation: Bookbinder

Voice: Nasally tone

Attributes [hide]

Ekemon Chance, Male Tiefling Druid 2
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)19 (+4) 15 (+2)13 (+1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnome, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Sammal Peace, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He wears a deerstalker hat to cover his moderate length black hair. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Sammal Peace, Male Tiefling Fighter 11
Medium (5'5") Tiefling, True Neutral (CR 11)
Armor Class 13
Hit Points 96 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)13 (+1) 14 (+2)16 (+3)
Skills Investigation +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 3200 gp. Smoky quartz (50 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a red coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. His golden hair is heavily combed to the left. He has a dull look in his hazel eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the west. His father was a soldier and died while he was still young. Robert was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by giants. Robert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: A deep hatred of giants.

Flaws: Ugly, Greedy. Bonds: Poor, Enemies, Military. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Robert Dukakis, Male Half-Elf Druid 6
Medium (5'11") Half-Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)18 (+4) 9 (-1)8 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Draconic, Dwarven, Infernal, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Manfred Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His auburn hair is braided into rings. His eyes are a pleasant gray.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Manfred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manfred. He has worked as a Glassblower like his father before him.

Motivation: Sabotage a competitor; and he is a bit of a kleptomaniac

Flaws: Impulsive. Bonds: Job, Rich, Criminal record. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Manfred Tatum, Male Human Rogue 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1 Crowbar.


Social Check DCs

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