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NPC Generator

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Advanced [show]


Burgell Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears just a grey suit. He carries a battered scythe and tarnished shortspear as well. His chestnut hair is styled in orderly dreadlocks. This violet eyed westerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Burgell Nackle, Male Gnome Commoner 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)12 (+1) 8 (-1)18 (+4)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. Blue quartz (7 gp).


Social Check DCs


Pirithin Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears skinny pants and wears a brown and grey robe with the hood down and is in decent physical shape. He is bald on top and has large golden tufts of hair around his ears. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Ugly, Terse, Fearful. Bonds: Religious, Enemies. Occupation: Dilettante

Voice: Irish accent

Attributes [hide]

Pirithin Tosscobble, Male Halfling Druid 8
Small (3'0") Halfling, Neutral Good (CR 8)
Armor Class 12
Hit Points 34 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 16 (+3)16 (+3)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Terran, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 500 gp. Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a large yellow jacket. He has moderate length white fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.

History: Serpent was born the youngest of three triplets. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Revenge; and his spouse's relatives view him with great suspicion

Flaws: Disease, Impulsive. Bonds: Family, Adventurer, Enemies. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Serpent Plume, Male Tabaxi Fighter 5
Medium (5'7") Tabaxi, True Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears green painted combat armor at almost all times and is in decent physical shape. His silver hair has been sun bleached extensively. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 7 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Oblar Goodbarrel, Male Halfling Warrior 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 15 (+2)9 (-1)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Melech Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a clover on it. His purple hair is kept up in a ponytail inside a top hat. His silver eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. Being a Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He uses money and sex appeal to get what he needs; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Selfish. Bonds: Criminal record, Rich, Attractive. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Melech Sanity, Male Tiefling Commoner 1
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 10 (+0)11 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Druidic, Ignan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs

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