Melech Pain, Male Tiefling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears dark leathers with embroidery. He keeps his purple hair in a flapper bob. He wears an eyepatch.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Melech was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Guardian, Family. Occupation: Barrister
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 180 pp. White pearl (100 gp). Deep blue spinel (500 gp). Silver pearl (100 gp). 1 Minor magic item.
Heskan Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His rusty crest is lengthy. His gold eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his mother.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Insomniac, Insane. Bonds: Poor, Military. Occupation: Tanner
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 9000 cp. Tourmaline (80 gp). Malachite (12 gp).
Kilvar Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean blue cloak covering his clean studded leather. His hair is black and curly. His eyes are likewise blue.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. In his 10th year, his parents were killed by a gnolls raid, leaving Kilvar alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Opinionated, Logical. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Sailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 133 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Infernal, Draconic
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
Possessions: 2000 gp. Banded agate (10 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anselm Kimberly, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long white hair kept up in a rat tail. He has violet eyes.
Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His religion dominates his actions; and he is greedy
Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Rich, Nature, Religious. Occupation: Banker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Terran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. Chrysoberyl (150 gp).
Rurik Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He tends to wear a large tan jacket, and his gloved hand is found clutching a trident. His long red hair reaches down to his waist. His face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Rurik embodies much of what other species detest in the Dwarves. Rurik is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Fletcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Antagonistic. Bonds: Family, In love, Religious. Occupation: Performer
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2700 sp.
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