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Advanced [show]


Kite On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. His yellow fur is still thick. His copper eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the north to a Banker, Kite learned a great deal about his mother's area of expertise. A gifted student he started as a Servant, but he got bored and became a Banker. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants revenge against orcs; and an old rival family wants him found

Flaws: Ugly, Shy. Bonds: Family, Job, Enemies. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kite On the Mountaintop, Male Tabaxi Fighter 1
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. Bloodstone (40 gp).


Social Check DCs


Gimurt Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Shoemaker does. He carries with him a set of bows on his belt, each one with a aquamarine on the hilt. His brown hair has been sun bleached extensively. His half smiles and green eyes are beguiling and draw you in.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Shoemaker business at a young age. He worked as a nervous Shoemaker and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Optimist. Flaws: Forgetful. Bonds: Job, Attractive. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gimurt Daerdahk, Male Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)17 (+3) 10 (+0)9 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Halfling, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 200 sp.


Social Check DCs


Kilvar Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is portly but not overly obese. He has brown hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a necromancer, Kilvar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. After a long history of fighting, Kilvar and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Mentor. Occupation: Barrister

Voice: Sleepy voice

Attributes [hide]

Kilvar Deepdelver, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 18 (+4)12 (+1)
Skills History +1
Senses Passive Perception 14
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Rich purple corundum (400 gp). Smoky quartz (80 gp). Chalcedony (80 gp).


Social Check DCs


Wrenn Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a tan feathered hat and tan clothes. His long golden hair reaches down to his waist. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: He is greedy; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Disease, Greedy. Bonds: Attractive, Rich, Adventurer. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Wrenn Waggletop, Male Gnome Wizard 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 600 gp. Chrysoprase (20 gp). Deep blue spinel (400 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Namfoodle Folkor, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His hair is white and curly. His eyes are hazel.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Doctor business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Doctor soon after.

Motivation: To end his boredom; and further expansion of business

Flaws: Mundane, Addict. Bonds: Attractive, Job. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Namfoodle Folkor, Male Gnome Commoner 6
Small (3'8") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Religion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. Hematite (9 gp). Freshwater pearl (9 gp). 1 Minor magic item.


Social Check DCs

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