Raam Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a pastel poncho over his likewise colored trousers and shirt. His chestnut hair is knotted and matted. He has gold eyes and a pastel hat with a green feather.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a Bricklayer, his father struggled to pay the bills. Raam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's in love.
Ideals: Athletic. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Ploughman
Voice: Italian accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 900 gp. Citrine (70 gp). Obsidian (4 gp). Star rose quartz (70 gp). Rock crystal (70 gp). 1 Minor magic item.
Jak Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'1". He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. He wears a small hat to cover his moderate length red hair. His eyes, though not visible through his cowl, are green.
Personality: Jak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He believes the world needs to unite to get rid of brigands once and for all.
History: Born in the east to a Guard, Jak learned a great deal about his mother's area of expertise. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in halberd use. He became a Guard soon after.
Motivation: Halfling compassion; and further expansion of business
Ideals: Artistic, Fighting. Flaws: Racist. Bonds: Enemies, Job. Occupation: Guard
Voice: Shortens vowels
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 41 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 3000 sp. Aquamarine (700 gp). Deep blue spinel (700 gp). Fire opal (400 gp).
Anselm Middleton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise hazel.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Anselm was born the youngest of three triplets. His first spouse was a Brewer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.
Motivation: To reunite with his absent father.
Flaws: Sensitive, Fearful. Bonds: Family, Job. Occupation: Soapmaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 sp.
Dûsh Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear flannel. He has shaved his head bald. His eyes are likewise hazel.
Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He has a small toy that he constantly fidgets with.
History: Born in the north to a Adventurer, Dûsh learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Athletic. Flaws: Addict. Bonds: Job, Criminal record, Rich. Occupation: Adventurer
Voice: Slurs words
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 64 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
Possessions: 900 gp. Rhodochrosite (4 gp). Violet garnet (1200 gp). Pink pearl (60 gp). Amber (60 gp).
Silent Running, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'10" and muscular, this southern man wears bulky pastel painted plate armor. His yellow fur is lengthy and is close to two feet long. His eyes are blue.
Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Disease, Hedonist, Antagonistic. Bonds: Military. Occupation: Assassin
Voice: Farmer accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 7)
Armor Class 10
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Freshwater pearl (5 gp). Alexandrite (1500 gp). Jade (130 gp). 1 Minor magic item.
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