Medrash Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Crown-heir does. He wears a feathered hat to cover his moderate length green crest. His eyes are gold and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the south to a Crown-heir, Medrash learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 4 years.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Athletic, Joker, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Crown-heir
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 38 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
Possessions: 190 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diggory Hungate, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He wears violet trousers with yellow and green striped suspenders. He wears various colorful collared shirts. His hair is white and curly. He wears large thick round spectacles.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Diggory took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A need for knowledge about a nearby landmark; and half-elven compassion
Ideals: Gifted. Flaws: Racist, Disease. Bonds: Adventurer. Occupation: Unemployed
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 pp.
Rivaan Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a brown wide-brimmed hat and brown clothes. His crest, while still mostly rusty, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. Some 9 years later his spouse died after the birth of his son. Heartbroken, Rivaan never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is not mentally stable, and does not behave rationally; and to protect his home
Ideals: Athletic. Flaws: Insane. Bonds: In love, Immigrant, Guardian. Occupation: Bather
Voice: Australian accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 38 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan, Halfling, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1800 gp. Alexandrite (1600 gp). Alexandrite (1600 gp). Bloodstone (70 gp). Emerald (700 gp). Moss agate (9 gp). Rich purple corundum (700 gp).
Senteq Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, black shirt, and blue tie. His golden hair is cut short. His violet eyes dart from person to person to random spaces in the air.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.
History: Senteq was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Senteq abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Bonds: Adventurer, Poor, Criminal record. Occupation: Bather
Voice: Scratchy, weak
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 83 (13d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
Possessions: 4000 gp. Tiger eye turquoise (8 gp). Black opal (1300 gp). Bloodstone (30 gp). Banded agate (8 gp). Aquamarine (300 gp).
Cloud Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears yellow painted combat armor at almost all times. He wears his cinnamon fur down. His eyes are likewise green. His teeth are white and perfect.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Map Maker business at a young age. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Map Maker.
Motivation: Wants to work out more often.
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: Fire opal pendant on a fine gold chain (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Gold dragon comb with red garnet eye (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!