William Home, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He has a very tight haircut. His eyes, though not visible through his cowl, are green.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To end his boredom; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur. Flaws: Disease, Insane, Mundane. Bonds: Criminal record. Occupation: Junk Dealer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Krakhorn Holton, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is knotted and matted. His hazel eyes peer out from beneath his small yellow hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He works hard and plays hard.
History: Sold as a small child to a necromancer, Krakhorn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Philantrophist, Athletic. Flaws: Antagonistic, Hedonist, PTSD. Bonds: Mentor. Occupation: Barrister
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp. Alexandrite (900 gp).
Aelar Runghold, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and blue handkerchief worn on his right side. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Miner business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and he wants revenge against giants
Ideals: Gifted. Flaws: Shy. Bonds: Job, Adventurer, Enemies. Occupation: Miner
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 500 gp. Black opal (800 gp). Black pearl (1500 gp). Freshwater pearl (10 gp).
Morthos Glory, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a long, yellow, dusty cloak. His hair is red, silky, and of moderate length. His white eyes dart from person to person.
Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Extrovert, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Rich, Family. Occupation: Armorer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 19 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +7
Possessions: 300 gp.
Pijjirik Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear green clothing when he does not wear armor. His scarlet crest is kept up in a ponytail inside a broad hat. He wears crescent spectacles with a black brim.
Personality: He snorts whenever he laughs or is feeling confident. He is a font of random trivia from the lore and stories he has discovered
History: He was born at the edge of vast desert. His father took him hunting and taught him how to get in the mind of other creatures. He left for the south, certain he would find work there.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a farmer and was forced into it by his family
Ideals: Logical. Bonds: Nature, Immigrant, Family. Occupation: Farmer
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 89 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Coral (140 gp). Violet garnet (600 gp). Bloodstone (60 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
