Paggen Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is tall, broad shouldered and powerfully built. His brown hair is cut short with large spiked bangs in the front. His eyes are a pleasant brown.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He wants revenge against goblins; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Flaws: Disease. Bonds: Enemies, Criminal record. Occupation: Laborer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 19 (+4) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Ignan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Onyx (40 gp). 1 Simple lock.
Uraim Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tight fighting clothing, which leaves very little to the imagination. He has wavy white hair. He has hazel eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He got into the Carter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Fighting, Logical. Bonds: Attractive, Has a crush, Job. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 150 gp. Peridot (80 gp). Red spinel (80 gp).
Orsik Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a simple white robe with tan stripes complete with hood. He wears his white hair down. His eyes are amber.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A powerful wizard made him what he is. He moved from fad to fad and when he turned 15 he discovered writing. He has worked as a Butcher like his father before him.
Motivation: Wants to open a new tavern; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Job, Mentor. Occupation: Butcher
Voice: Hissing voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 260 gp. 1 Masterwork Common Ranged Weapon.
Duergath Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. He wears a small hat to cover his moderate length brown hair. He tend to wears goggles to shield his eyes.
Personality: Duergath hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is frequently practicing swordplay.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A strong sense of loyalty to Dwarven people; and he uses money and sex appeal to get what he needs
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Immigrant, Military, Rich. Occupation: Butcher
Voice: Jittery and nervous
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Balam Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, black shirt, and green tie. His hair is cut close to his head. His eyes are likewise silver.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a son. He now mingles about in high society.
Motivation: To clean up the streets; and his spouse's relatives view him with great suspicion
Flaws: Greedy. Bonds: Family, Rich, In love, Guardian. Occupation: Dyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 700 gp. White pearl (100 gp). Alexandrite (1400 gp). Sard (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
