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Advanced [show]


Harbek Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, he is an attractive figure. He wears yellow leather gloves, a yellow jacket, and tight pants. He has done his best to style his white hair to look like a famous performer. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with finding treasure.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Harbek abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Harbek and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Harbek discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Harbek fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Harbek Foamtankard, Male Dwarf Warlock 5
Medium (4'1") Dwarf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 11 (+0)7 (-2)
Skills Nature +5, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (1500 gp). Gold and topaz bottle stopper cork (400 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Baern Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are brown.

Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Baern studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor. Occupation: Painter

Voice: Strong lisp

Attributes [hide]

Baern Daerdahk, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 18 (+4)12 (+1) 12 (+1)8 (-1)
Skills Investigation +3, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs


Gimurt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. He has a brown handlebar mustache and slicked back brown hair. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: Gimurt was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gimurt grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gimurt. He has been saving his money to try and buy his sister's freedom.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Disciplined, Pacifist. Bonds: Family, Criminal record. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Gimurt Gorunn, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs


Keth Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. He has moderate length golden hair. This green eyed southerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Insomniac, Disease. Occupation: Crown-heir

Voice: Cold and demanding tone

Attributes [hide]

Keth Kendal, Male Half-Orc Ranger 7
Medium (6'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 12 (+1)13 (+1) 12 (+1)8 (-1)
Skills Athletics +7, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Just what you see.


Social Check DCs


Cockaby Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a rapier on his belt. His golden hair is kept up in a ponytail inside a top hat. His violet eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting, Joker. Flaws: Shy. Bonds: Rich, Family. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Cockaby Horcusporcus, Male Gnome Fighter 14
Small (3'2") Gnome, Neutral Good (CR 14)
Armor Class 10
Hit Points 106 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Medicine +5, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0

Possessions: 300 pp. An abacus with copper, silver and gold markers (120 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp).


Social Check DCs

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