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Advanced [show]


Bertram Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are gray.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Halfling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and meet up once more with his childhood friend

Ideals: Athletic, Artistic. Bonds: Attractive, Poor, Adventurer. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bertram Silvereyes, Male Halfling Rogue 8
Small (3'4") Halfling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 34 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)17 (+3) 12 (+1)10 (+0)
Skills Medicine +4, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Orc, Dwarven, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Fallond Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'0". He is wearing a long, green, dusty cloak. He keeps his silver hair in a flapper bob. He has a dull look in his blue eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is harsh and unforgiving.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fallond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Nature, Adventurer. Occupation: Mason

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fallond Hammerstone, Male Dwarf Druid 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)16 (+3) 10 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oppleby Gummen, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He has the majority of his body covered in plate. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the south, but his parents moved at a very young age to the east. He was an apprentice working in his mother's forge. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly, Secretive. Bonds: Job, Immigrant. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Oppleby Gummen, Male Gnome Expert 3
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)16 (+3) 12 (+1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Giant, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Olunt Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a large pastel jacket. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a daughter. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, In love, Job, Rich. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Olunt Lutgehr, Male Dwarf Wizard 5
Medium (4'4") Dwarf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 600 gp. Blue star sapphire (1200 gp). Alexandrite (1300 gp). Zircon (80 gp). Moonstone (80 gp).


Social Check DCs


Manfred Watson, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. He has done his best to style his blonde hair to look like a famous performer. His brown eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Manfred studied abroad. After coming to the age of reason, Manfred took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Bonds: Guardian, Immigrant, Adventurer. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Manfred Watson, Male Human Sorcerer 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Eye agate (5 gp). Hematite (5 gp).


Social Check DCs

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