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NPC Generator

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Advanced [show]


Fulbar Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears grey cloth garments or leather armor. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Fulbar will drive conversation. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He is a Doppelganger in disguise. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Fulbar Greenbottle, Male Halfling Warrior 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Kriv Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. He wears a colorful flower in his silver crest. His red eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Attractive, Immigrant, Adventurer. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Kriv Qyxpahrgh, Male Dragonborn Adept 7
Medium (6'6") Dragonborn, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 800 gp. Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He is typically in his Healer uniform. He has moderate length scarlet crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is skeptical of what others tell him and is slow to trust.

History: A powerful wizard made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To be a Painter again; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Joker. Flaws: Shy. Bonds: Job, Attractive, Mentor. Occupation: Healer

Voice: Whispers

Attributes [hide]

Nadarr Xephyrbahnor, Male Dragonborn Expert 6
Medium (6'5") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Gnoll, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 sp. Rose (70 gp). Zircon (70 gp). Jade (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reirak Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his morningstar ready. He has a very tight haircut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.

History: Born in the east to a Body Guard, Reirak learned a great deal about his father's area of expertise. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He then took over the family business and is one of the better Body Guard for hire.

Motivation: Expand his business.

Ideals: Fighting, Gifted. Flaws: Antagonistic, Selfish. Bonds: Attractive, Job. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Reirak Broodfist, Male Dwarf Paladin 12
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 78 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Nature +5, Performance +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jebeddo Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: To pay off his debts; and he has money and likes to spend it

Ideals: Logical. Flaws: Disease. Bonds: Rich, Immigrant, Debt. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Jebeddo Boondiggles, Male Gnome Druid 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)18 (+4) 9 (-1)17 (+3)
Skills Arcana +6, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Giant, Abyssal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 28000 cp.


Social Check DCs

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