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NPC Generator

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Advanced [show]


Ortegar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. His long chestnut hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. Ortegar was born on a far northern desert where he grew up under the tutelage of his mother, an expert Bowyer. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Ortegar Tealeaf, Male Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 170 gp.


Social Check DCs


Trym Addington, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Flaws: Antagonistic, Mundane, Depressed. Bonds: Attractive, Mentor. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Addington, Male Human Ranger 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)17 (+3) 16 (+3)17 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Undercommon, Halfling, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Darrak Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His golden hair has been sun bleached extensively. He has a dull look in his green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Darrak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a island tribe. Darrak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Darrak decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Flaws: Selfish, Depressed. Bonds: Attractive, Military, Nature, Criminal record. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Darrak Rakankrak, Male Dwarf Cleric 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 92 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: A roughly beaten golden orb (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His dark red hair, when down, is lengthy. His red eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Hedonist, Disease. Bonds: Attractive, Immigrant. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Mordai Obscure, Male Tiefling Adept 8
Medium (5'7") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Athletics +4, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 4000 sp. Silver pearl (130 gp). Rich purple corundum (1200 gp). 1 Minor magic item.


Social Check DCs


Purban Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. His blonde hair is slicked back into a classic pompadour. His skin is flawless and his green eyes scan people very quickly.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Ploughman profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Ploughman, but he got bored and became a Masseuse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and to be a ploughman again

Ideals: Athletic, Optimist. Bonds: Attractive, Job, Military. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

Purban Cherrycheeks, Male Halfling Adept 4
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 9 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 15 (+2)17 (+3)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs

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