Nicor Belief, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who is typically in his Slave Trader uniform, he is not a threatening figure. His red hair is still thick. His eyes are gold and he is always smoking a pipe.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is lazy and tries to find solutions quickly.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and expand his business
Flaws: Lazy. Bonds: Job, Attractive, Rich, Nature. Occupation: Slave Trader
Voice: Low range voice
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 51 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Celestial
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 50 pp. Silver ewer (60 gp). Solid gold idol (500 gp). Old masterpiece painting (2400 gp). Solid gold idol (500 gp).
Gimble Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Mortician. He has a long black beard with little hanging trinkets. His eyes are green and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Mortician who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the east to a Mortician, Gimble learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Gimble and his spouse have recently divorced.
Motivation: He's in love; and expand his business
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Job, Rich. Occupation: Mortician
Voice: Booming voice
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 14)
Armor Class 15
Hit Points 95 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 18 (+4) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Gnome, Terran, Aquan
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +5
Possessions: 6000 gp. Emerald (900 gp). Aquamarine (200 gp). Banded agate (10 gp). Aquamarine (200 gp). Violet garnet (200 gp). Black pearl (200 gp). White opal (900 gp). Violet garnet (200 gp). Golden yellow topaz (200 gp). Red garnet (40 gp). Violet garnet (200 gp). Hematite (10 gp). 1 Medium magic item.
Roondar Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears a red vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his red boots flare out at the collars. His moppish red hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Carpenter in town.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Expand his business.
Flaws: Shy. Bonds: Job, Religious. Occupation: Carpenter
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Druidic, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Peridot (40 gp).
Raymond Lincoln, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is cut short. He has hazel eyes and a violet hat with a grey feather.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Shipwright
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Efferil Van Es, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and black. He is baby faced.
Personality: Efferil wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Ideals: Disciplined, Optimist. Bonds: Adventurer, Nature, Criminal record. Occupation: Detective
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 1400 sp.
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