Sapply Turen, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'8" and wears a weathered and beat up set of banded mail beneath an oversized blue coat. His right hand appears badly burned and disfigured. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Ruler, his mother struggled to pay the bills. He moved out north to avoid the crime he committed. He now spends his time doing works of charity.
Motivation: He would like to get married and retire.
Ideals: Joker, Philantrophist. Flaws: Ugly. Occupation: Masseuse
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 12)
Armor Class 15
Hit Points 117 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Druidic, Goblin, Elven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1000 gp. Sard (50 gp). Hematite (9 gp). Freshwater pearl (9 gp). Moonstone (50 gp). White pearl (120 gp). Zircon (50 gp). Rhodochrosite (9 gp). Brown-green garnet (120 gp). Canary diamond (3000 gp). 1 Minor magic item.
Folgûm Tinley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to pay off his debts
Ideals: Pacifist, Artistic. Bonds: Attractive, Enemies, Debt. Occupation: Marshal
Voice: Slurs words
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp).
Immeral Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. His hair is short and golden. His amber eyes have a joyful gleam in them most of the time.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly, Greedy. Bonds: Enemies, Poor, Religious. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 18 (+4) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Druidic, Gnoll, Terran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Fenriz Creed, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Gifted. Flaws: Ugly, Insane, Antagonistic. Occupation: Bricklayer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'7") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1000 gp. Golden yellow topaz (700 gp). Onyx (70 gp). White opal (900 gp). Alexandrite (700 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bundrigo Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear blue clothing when he does not wear armor. His golden hair is greying along the sides and has receded to reveal a widow's peak. This violet eyed westerner is not easily forgotten.
Personality: He acts crazy and hedonistic. He has a habit of throwing himself into exceedingly dangerous situations.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his brother before him, after school he went straight into learning to become a Assassin. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult.
Flaws: Hedonist, Impulsive. Bonds: Military, Job. Occupation: Assassin
Voice: Cold and demanding tone
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 99 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Elven, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 400 pp.
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Their contribution stands as a beacon of hope for all adventurers!
