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NPC Generator

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Advanced [show]


Modean Power, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. This gold eyed westerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Architect. He invites people to come help in his community garden.

History: Modean was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Philantrophist. Bonds: Job, Religious. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Modean Power, Male Tiefling Warlock 8
Medium (5'8") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 13 (+1)18 (+4)
Skills Arcana +5, Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: Malachite (12 gp). 1 Minor magic item.


Social Check DCs


Donaar Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his blue boots flare out at the collars. He keeps his rusty crest in a pixie cut. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Donaar's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Donaar was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Unemployed job and began his own company from there.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and to be a jeweler again

Ideals: Impeccable. Flaws: Shy. Bonds: Job, Attractive, Adventurer. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Donaar Vangdondalor, Male Dragonborn Rogue 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 600 gp. Alexandrite (200 gp). Jade (60 gp).


Social Check DCs


Theobald Clifton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He keeps his chestnut hair in a pixie cut. His eyes are a pleasant violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Theobald took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to unite with his sister

Flaws: Insomniac. Bonds: Family, Nature, Enemies. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Theobald Clifton, Male Human Wizard 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)17 (+3) 17 (+3)13 (+1)
Skills History +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444321000

Possessions: 3000 sp. White pearl (60 gp). Deep blue spinel (1000 gp).


Social Check DCs


Chad Copeland, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears many layers of old clothing at all times. His tied-back hair is auburn. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Chad was born the youngest of three triplets. He was taken from his home at a very young age. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and he is wracked by social anxiety

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Family, Slave. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Chad Copeland, Male Human Sorcerer 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)12 (+1) 12 (+1)17 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp.


Social Check DCs


Brug Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long black beard with little hanging trinkets. His thin eyebrows rest above his beady hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he has money and likes to spend it

Flaws: Ugly. Bonds: Adventurer, Rich, Military. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Brug Dalton, Male Half-Orc Paladin 7
Medium (5'10") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 22 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)15 (+2) 14 (+2)11 (+0)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Auran, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 9000 sp. Banded agate (14 gp). Rose (80 gp). Blue quartz (14 gp).


Social Check DCs

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