Corkitron Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. His hair is cut close to his head. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the west. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Soapmaker
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Gerald Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a blue costume with the symbols of the four houses of cards on his torso. His whole body is exceptionally muscular. His auburn hair is knotted and matted. His amber eyes dart from person to person to random spaces in the air.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Gerald studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Optimist, Logical, Gifted. Bonds: Immigrant, Rich. Occupation: Glassblower
Voice: Timid voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 31 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: A necklace of small pink pearls (1000 gp). Golden circlet with four aquamarines (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item.
Mozikth Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'4". He wears a tan coat over a black low-cut shirt, and a feathered hat upon his head, and his gloved hand is found clutching a whip. He keeps his long white crest kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: Mozikth is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mozikth is combative with any and all who dare try his patience in the slightest.
History: He was born the only child of a wealthy merchant. He found a children's book about a Dragonborn Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.
Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality
Ideals: Justice, Entrepeneur, Impeccable. Flaws: Depressed. Bonds: Adventurer. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Undercommon, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. Tiger eye turquoise (7 gp). Freshwater pearl (7 gp). Rose (80 gp). 1 Masterwork Common Melee.
Medrash Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears pastel trousers with black and blue striped suspenders. He wears various colorful collared shirts. He keeps his long silver crest kept up in a rat tail. His eyes are likewise gold. His teeth are white and perfect.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Butcher job and began his own company from there.
Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge
Flaws: Mundane. Bonds: Attractive, Job, Enemies, Religious. Occupation: Butcher
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 19)
Armor Class 12
Hit Points 140 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 |
Possessions: 1600 pp. An abacus with copper, silver and gold markers (160 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold dragon comb with red garnet eye (1500 gp). Finely wrought small gold bracelet (70 gp). Silver comb with moonstones (400 gp). Old masterpiece painting (1900 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Embroidered and bejeweled glove (3000 gp). A small bag of saffron. (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Brass mug with jade inlays (300 gp). 1 Major magic item.
Osco Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His violet eyes are slightly larger than normal.
Personality: Calm and collected, he is a well trained Bellfounder. He is a ruthless business man, a trait he acquired from his father.
History: Osco was born the youngest of three triplets. In his 16th year, his parents were killed by a gnolls raid, leaving Osco alone in the world. After a stint in an orphanage, he was adopted. He struck the Bellfounder job and began his own company from there.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Ideals: Entrepeneur. Bonds: Job, Family, Enemies. Occupation: Bellfounder
Voice: Spanish accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 101 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 4000 gp. Chalcedony (20 gp). Obsidian (7 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!