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NPC Generator

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Advanced [show]


Henry Merton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue armored body suit, with a simple black line shooting up and back down. His red hair is braided into rings. His brown eyes peer out from beneath his broad blue hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a slaver, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Mentor. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Henry Merton, Male Human Wizard 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)18 (+4) 10 (+0)15 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Druidic, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 30 pp. 1 Breastplate.


Social Check DCs


Therai Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a brown broad hat and brown clothes. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is greying and his face has many wrinkles. His eyes are silver.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. He worked as a nervous Soapmaker and found it very stressful. He has been a successful dealer in antiques buying low and selling high.

Motivation: He would like to get married and retire; and to be a fletcher again

Ideals: Logical, Entrepeneur. Flaws: Depressed. Bonds: Job, Has a crush. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Therai Wisdom, Male Tiefling Fighter 8
Medium (6'8") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)18 (+4) 13 (+1)16 (+3)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Sylvan, Giant
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 40000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Barber. He sports a flattop hair cut. His eyes, though not visible through his cowl, are violet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: Expand his business.

Flaws: Antagonistic, Forgetful. Bonds: Nature, Job. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Veit Strongheart, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 15 (+2)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp. Coral (130 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pikar Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears tan trousers with brown and grey striped suspenders. He wears various colorful collared shirts. He carries with him a set of kukris on his belt, each one with a aquamarine on the hilt. He wears his red hair up. He wears large thick round spectacles.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Pikar studied abroad. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Enemies, Slave. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Pikar Greenbottle, Male Halfling Wizard 4
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Druidic, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 7000 sp. 1 Masterwork Light steel shield. 1 Banded mail.


Social Check DCs


Dagger Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man dresses in white turtlenecks beneath a brown coat with red slacks. His clothes are grease stained in places. His long red fur is drawn into a two foot long braid. His copper eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Dagger was born in the west. At a young age he loved to build and create. Dagger was born on a far western forest where he grew up under the tutelage of his mother, an expert Fortune-teller. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Persistence. Flaws: Secretive. Bonds: Poor, Immigrant. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Dagger Of Ivory, Male Tabaxi Paladin 1
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 15
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 8 (-1)13 (+1) 9 (-1)14 (+2)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs

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