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NPC Generator

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Advanced [show]


Gerard Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears green leather gloves, a green jacket, and tight pants. His chestnut hair is cut short. His green eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Gerard's homeland. Gerard decided to take the middle way and become a bodyguard. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease. Bonds: Nature, Slave, Immigrant. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Kemmerer, Male Half-Elf Warlock 5
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp. Moss agate (5 gp). Aquamarine (800 gp). Lapis lazuli (5 gp).


Social Check DCs


Chem Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a yellow suit. He is portly but not overly obese. His white hair is lengthy. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a great chef.

History: He was raised in a desert tribe. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Chem Lithe, Male Tiefling Aristocrat 5
Medium (5'9") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)16 (+3) 11 (+0)12 (+1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therai Love, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown vest and prefers tan and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is singed and shortened. His eyes are black and he is always smoking a pipe.

Personality: He is fixated on the number 89. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: He was raised in a forest tribe. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Ugly, Insane, Impulsive. Bonds: Nature. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Therai Love, Male Tiefling Cleric 7
Medium (6'10") Tiefling, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 10 (+0)19 (+4)
Skills Investigation +5, Survival +3
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his green boots flare out at the collars. His red hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His job bores him to no end. He has decided to make it more interesting.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To unite with his brother; and to reunite with his old friends

Ideals: Philantrophist. Bonds: Adventurer, Criminal record, Rich, Family. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Alex Gyula, Male Half-Elf Paladin 7
Medium (5'1") Half-Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. Star rose quartz (50 gp). Freshwater pearl (8 gp). Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them, and carries maces. His hair is chestnut and very short. His eyes are likewise silver.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He struck the Hunter job and began his own company from there.

Motivation: Sabotage a competitor; and nothing but the best is good enough for him

Ideals: Fighting, Gifted, Impeccable. Bonds: Slave, Job. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Ahrim Conviction, Male Tiefling Adept 1
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1000 cp. 2 Thunderstones.


Social Check DCs

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