Euron Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'0" western man, he wears a worn and beaten armor. His hair is blue, silky, and of moderate length. His eyes, though not visible through his cowl, are silver.
Personality: Calm and collected, he is a well trained Merchant. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Joker, Gifted. Bonds: Attractive, Job, Debt. Occupation: Merchant
Voice: Australian accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
William Northcott, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears skinny pants and wears a blue and black robe with the hood down. His silver hair is cut short. His amber eyes lackadaisically let the world flow into them.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, William never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Seeks redemption; and his relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Criminal record, Nature, In love, Family. Occupation: Architect
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Druidic, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Chrysoberyl (140 gp).
Pikar Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in a clean yellow cloak covering his clean studded leather, and carries warhammers. He sports a long red beard, and similarly colored long hair. He has gleaming, smiling blue eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He got away from his former life and has fallen to alcoholism.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Fighting, Logical. Flaws: Antagonistic, Addict. Bonds: Adventurer. Occupation: Scribe
Voice: French accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 31 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 700 gp.
Dayereth Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears bulky green painted plate armor. His hair is white and very short. His eyes are likewise brown. His teeth are white and perfect.
Personality: He exudes charisma. He is a tour de force of persuasion. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. Being a Unemployed kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Joker, Artistic. Bonds: Attractive, Criminal record. Occupation: Unemployed
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 57 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 2200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Old masterpiece painting (900 gp). Silver comb with moonstones (600 gp). Cloth of gold vestments (120 gp).
Percival Osav, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on his belt. With a patchy golden beard and wild golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.
History: He was born several months after his father was called into army service. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his old friends; and he wants nothing more than to rejoin the army
Ideals: Philantrophist, Justice. Bonds: Rich, Military, Adventurer. Occupation: Laborer
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!