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NPC Generator

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Advanced [show]


Diggory Rodney, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: To get a good night's sleep; and regain custody of his son

Ideals: Entrepeneur. Flaws: Insane, Insomniac. Bonds: Nature, Family. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Diggory Rodney, Male Human Druid 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp. Obsidian (11 gp).


Social Check DCs


Ralf Beckwith, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing colorful clothing, dressed as a Laborer. He is tall, broad shouldered and powerfully built. He has moderate length brown hair. His amber eyes peer out from beneath his feathered green hat.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Laborer and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Lazy, Disease. Bonds: Job, Rich. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Ralf Beckwith, Male Human Warrior 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Edge In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His yellow fur is drawn into a tight pony tail with a cross scrunchie. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of women and trembles around them

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Athletic. Flaws: Addict, Depressed, Shy. Bonds: Poor. Occupation: Carter

Voice: Whispers

Attributes [hide]

Edge In the Wind, Male Tabaxi Sorcerer 8
Medium (5'5") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)9 (-1) 19 (+4)15 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40 pp. Tiger eye turquoise (7 gp). Aquamarine (900 gp). Blue quartz (7 gp).


Social Check DCs


Dworic Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor. He carries with him a set of hammers on his belt, each one with a emerald on the hilt. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love.

Ideals: Fighting, Joker, Gifted. Bonds: Immigrant, Has a crush. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Dworic Daerdahk, Male Dwarf Rogue 3
Medium (4'2") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 19 (+4)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2100 sp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Gildmak Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Banker uniform. He has done his best to style his red hair to look like a famous performer. His green eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.

History: He was born in a small desert village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Flaws: Shy, Antagonistic, Fearful. Bonds: Job, Nature. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Gildmak Fastfoot, Male Halfling Sorcerer 5
Small (3'3") Halfling, Chaotic Good (CR 5)
Armor Class 15
Hit Points 10 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)15 (+2) 16 (+3)17 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 4000 sp.


Social Check DCs

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