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Advanced [show]


Gargax Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He carries a battered halberd and tarnished flail as well. His bronze crest has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Banker profession.

History: He was born into a rich family. His mother took him hunting and taught him how to get in the mind of other creatures. He became a Bellfounder soon after.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Sensitive. Bonds: Job, Rich, Nature. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Gargax Lhamboldennish, Male Dragonborn Fighter 10
Medium (6'2") Dragonborn, Neutral Good (CR 10)
Armor Class 12
Hit Points 69 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills History +5, Insight +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 230 pp. Brown-green garnet (150 gp). Red spinel (150 gp). Rich purple corundum (1200 gp). Silver pearl (150 gp). Amber (150 gp). Golden pearl (150 gp). 1 Minor magic item.


Social Check DCs


Donaar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized emerald on his right hand. His green crest has been sun bleached extensively. This gold eyed northerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his singing dream.

Motivation: He wants revenge against goblins; and someone believes him a fraud

Ideals: Professionalism, Artistic. Bonds: Rich, Enemies, Mentor. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Donaar Nemmonis, Male Dragonborn Rogue 2
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Fragrant Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear green tank tops with black pants. His fur, while still mostly cinnamon, has prominent grey streaks. His eyes are hazel and he is always smoking a pipe.

Personality: This man loves singing and to teach people singing more than just about anything. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a Laborer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Fragrant Thunder, Male Tabaxi Cleric 8
Medium (6'1") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Athletics +4, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozikth Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He has wavy rusty crest. His red eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is harsh and unforgiving.

History: Mozikth was raised in a hard working conservative environment. Mozikth was born on a far northern plains where he grew up under the tutelage of his father, an expert Miner. He left for the north, certain he would find work there.

Motivation: To be a Crown-heir again.

Flaws: Insomniac, Antagonistic. Bonds: Job, Immigrant. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Mozikth Wivvyrholdalphiax, Male Dragonborn Ranger 3
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)18 (+4) 13 (+1)12 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Giant, Infernal, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Barendd Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light white in addition to tight pants. He is muscular with a powerful set of arms. He has a long red beard with little hanging trinkets. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is obsessed with a lost civilization.

History: Sold as a small child to a wizard, Barendd was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Barendd was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Barendd's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Barendd was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer, Mentor, Religious. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Barendd Torevir, Male Dwarf Adept 4
Medium (4'4") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp.


Social Check DCs

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