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NPC Generator

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Advanced [show]


Lucan Eathalena, Male Elf [Permalink]

Personal [hide]

Description: A 4'9" northern man, he wears a violet shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His red hair is styled in orderly dreadlocks. His blue eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the north his family was never financially stable. Lucan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lucan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Bonds: Has a crush, Adventurer, Poor, Criminal record. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Lucan Eathalena, Male Elf Warrior 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Deep blue spinel (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Copeland, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is renowned for his bright red suits and hats. He has a hunchback. He wears his hair in dreadlocks. He has gray eyes and a red hat with a green feather.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his sister before him, after school he went straight into learning to become a Map Maker. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Insane. Bonds: Adventurer, Job, Family. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Ernest Copeland, Male Human Warlock 2
Medium (5'4") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 13 (+1)18 (+4)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 400 sp.


Social Check DCs


Umpen Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. His brown hair is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Professionalism, Justice. Flaws: Insomniac. Bonds: Immigrant, Poor, Criminal record. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Umpen Gimlen, Male Gnome Fighter 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)11 (+0) 17 (+3)10 (+0)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Thamior Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His silver hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thamior took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Religious, Nature. Occupation: Server

Voice: Shortens vowels

Attributes [hide]

Thamior Kane, Male Half-Elf Aristocrat 5
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)10 (+0) 11 (+0)16 (+3)
Skills Nature +3, Performance +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dustin Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his tan robe and has his shortbow always slung over his shoulder. His blonde hair is greasy and uncared for. His eyes are green and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Shy. Bonds: Rich, Debt, Criminal record. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Dustin Jenkins, Male Half-Elf Cleric 4
Medium (5'7") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Alexandrite (400 gp). Lapis lazuli (4 gp). Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs

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