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Advanced [show]


Azdûsh Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. His hair is chestnut and curly. His gray eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast mountains. Azdûsh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Slave, Nature. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Azdûsh Weston, Male Half-Orc Paladin 4
Medium (6'4") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 pp.


Social Check DCs


Fargrim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is cut jaggedly and amateurishly. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Fargrim was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Dwarven conditions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he desires power and/or immortality

Ideals: Justice. Flaws: Racist. Bonds: Adventurer, Attractive, Criminal record. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Fargrim Steelfist, Male Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Investigation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Sylvan, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 6000 cp. 1 Darkwood Buckler.


Social Check DCs


Fargrim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His moppish golden hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Secretive. Bonds: Attractive, Religious, Enemies. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Fargrim Fallack, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Undercommon, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 800 sp. 1 Half-Plate.


Social Check DCs


Trail On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a tan poncho over his likewise colored trousers and shirt. He keeps his cinnamon fur in a flapper bob. He is baby faced.

Personality: He acts crazy and hedonistic. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the west. A few years later when the north was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and wants his loneliness to end

Flaws: Hedonist. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Trail On the Water, Male Tabaxi Wizard 3
Medium (6'0") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Religion +3, Stealth +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Howard Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears pastel trousers with black and tan striped suspenders. He wears various colorful collared shirts. His moppish brown hair is in a traditional bowl cut. This amber eyed southerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.

History: He was born in the south. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Howard Tallfellow, Male Halfling Wizard 4
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Giant
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: Jet (130 gp). Rhodochrosite (7 gp). Malachite (7 gp).


Social Check DCs

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