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Advanced [show]


Dûsh Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tan tunic with white highlights, and long grey pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is still thick. His brown eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: Wants to raise his children well; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Philantrophist. Bonds: Attractive, Poor, Job, Family. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Dûsh Royston, Male Half-Orc Fighter 4
Medium (5'3") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Black pearl (400 gp).


Social Check DCs


Nalral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'4" and is wearing a long, green, dusty cloak. His moppish golden hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses divination through singing.

History: He got into the Junk Dealer business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a Junk Dealer soon after.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Nalral Aranore, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 3000 cp.


Social Check DCs


Vanuath Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a tight fitting green shirt and pants. His whole body is exceptionally muscular. With bright chestnut hair and a scraggly beard. His eyes are hazel and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the west. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Mundane. Bonds: Immigrant, Religious, Poor. Occupation: Fisher

Voice: Forgets to breathe while speaking

Attributes [hide]

Vanuath Aloro, Male Half-Elf Bard 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Vondal Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'5" eastern man, he wears silk and lounges about seductively. His chestnut hair is slicked back into a classic pompadour. He has brown eyes and a green hat with a grey feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the east to a Detective, Vondal learned a great deal about his mother's area of expertise. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Vondal Holderhek, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Goblin, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Zaffrab Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many grey ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Zaffrab grew up listening to his mother's many stories. Zaffrab abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he would like to get married and retire

Ideals: Entrepeneur. Flaws: Insane, Impulsive. Bonds: Has a crush, Adventurer. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Zaffrab Fapplestamp, Male Gnome Adept 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 pp. Tiger eye turquoise (13 gp).


Social Check DCs

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