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NPC Generator

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Advanced [show]


Jocelyn Kensley, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is always cut to a buzz. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a great chef.

History: He was born in the west, but his parents moved at a very young age to the south. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He is greedy; and he feels threatened by others

Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Rich, Immigrant. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Jocelyn Kensley, Male Human Commoner 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)16 (+3) 15 (+2)15 (+2)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Aquan, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp. Star rose quartz (60 gp).


Social Check DCs


Goroth Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and someone believes him a fraud

Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Occupation: Bellfounder

Voice: Gruff and masculine

Attributes [hide]

Goroth Darlington, Male Half-Orc Bard 6
Medium (5'3") Half-Orc, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Rowley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his bastard sword. His hair is long and red with streaks of blonde, and is pulled back with small pastel clips. His beard is blonde, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Athletic. Flaws: Ugly, Terse, Fearful. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Hugh Rowley, Male Human Commoner 11
Medium (5'10") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 44 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 15 (+2)18 (+4)
Skills Deception +8, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2200 gp. Banded agate (15 gp). Amber (150 gp). Golden yellow topaz (1600 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his golden hair to look like a famous performer. He has gleaming, smiling amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Shy, Ugly. Bonds: Adventurer, Enemies. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Adelard Horner, Male Half-Elf Druid 3
Medium (4'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 10 (+0)10 (+0)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Druidic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Crampernap Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt and is in decent physical shape. He has white hair. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: The child of a Butcher, who enjoyed hunting, Crampernap was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Map Maker.

Motivation: He is greedy; and to reunite with his absent father

Ideals: Fighting. Bonds: Family, Nature, Job, Rich. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Crampernap Wildwander, Male Gnome Cleric 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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