Watson Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He wears a colorful flower in his black hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He speaks before he thinks and is too direct. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to loving parents in a slum to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Poor. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 67 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 18 (+4) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 |
Possessions: 2000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp).
Varis Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This man likes to wear yellow tank tops with brown pants. He has a penchant for wearing a ring with an oversized emerald on his left hand. His tied-back hair is chestnut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He got into the Barber business at a young age. Varis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Barber job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Flaws: Ugly, Insane. Bonds: Rich, Adventurer, Job. Occupation: Barber
Voice: Low range voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 6 (-2) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Chain shirt. 1 Darkwood Shield. 1 Half-Plate.
Nimble On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He has moderate length brown fur. His eyes are likewise yellow. His teeth are white and perfect.
Personality: A skeptical and narcissistic man, Nimble's first love is himself. His second love is also himself. He also has developed a complete distrust of the Fletcher profession.
History: Born in the east his family was never financially stable. He worked as a nervous Barkeep and found it very stressful. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Ideals: Impeccable. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Barkeep
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 340 gp. 1 Half-Plate.
Balam Righteous, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'6" and does not wear sleeves and tends to eschew shirts when he can avoid it. His left hand appears badly burned and disfigured. He has no hair. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Extrovert. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Server
Voice: Low range voice
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Everburning torch. 4 Tanglefoot bags.
Pog Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a hunchback. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His gray eyes are slightly larger than normal.
Personality: Cocky and sure of himself, he believes he is the best Junk Dealer born in the past three hundred years. He receives visions of the future at random moments
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Pog liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and to be a mortician again
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Slave, Nature. Occupation: Junk Dealer
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 340 gp.
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Their contribution stands as a beacon of hope for all adventurers!