Paymon Respect, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is black, silky, and of moderate length. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He will rave to anyone who will listen. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth he was tutored by a cruel and relentless mentor. Paymon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to protect his home
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Mentor, Nature. Occupation: Slave Trader
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 67 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 20 (+5) | 18 (+4) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Goblin, Auran, Orc, Halfling, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 40 pp. 1 Minor magic item.
Megged Moreno, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'9" and is constantly adorned with expensive silk clothing, often dyed in bright white and violet, and wears rings and necklaces with large, colorful gems. He has auburn hair. His blue eyes peer out from beneath his small white hat.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is an amazing painter.
History: Megged hails from a village terrorized by dire rats. In his 15th year, his parents were killed by a dire rats raid, leaving Megged alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Optimist, Gifted. Bonds: Rich, Enemies, Family, Adventurer. Occupation: Server
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nordak Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'1" and wears a green vest and prefers violet and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is knotted and matted. He has gleaming, smiling hazel eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now mingles about in high society.
Motivation: Many goblins want him driven away; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Rich, Enemies. Occupation: Stableman
Voice: Rolls R's
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 27 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 900 sp. 1 Masterwork Common Melee.
Qemuel Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He keeps his brown hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food he seems plenty friendly. A true patriot, Qemuel would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Qemuel was born the youngest of three triplets. He dropped out of school to support his sick mother, and resented it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To share knowledge with the world; and to pay off his debts
Ideals: Philantrophist, Logical. Bonds: Military, Family, Debt. Occupation: Bather
Voice: Timid voice
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Terran, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
Everard Washington, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a grey suit, brown shirt, and blue tie. His hair, while still mostly brown, has prominent grey streaks. His eyes are a pleasant violet.
Personality: Always inclined to offer people food he seems plenty friendly. He is a ruthless business man, a trait he acquired from his father.
History: The child of a Body Guard, who enjoyed hunting, Everard was taken on many hunting expeditions. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is terrified, and will act out of fear
Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Nature, Enemies. Occupation: Navigator
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
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