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Leaf Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a tan and black handkerchief worn on his right side, and sports empty pouches on his belt. His brown fur is unkempt and raggedy. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Military. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Leaf Of Ale, Male Tabaxi Druid 4
Medium (6'3") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Sylvan, Draconic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. Gold music box (1000 gp). A necklace of small pink pearls (1000 gp). Solid gold idol (1200 gp). 1 Minor magic item.


Social Check DCs


Ombul Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is long and unkept. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised in a forest tribe. He was an apprentice working in his father's forge. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Criminal record, Nature, Job. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Ombul Nimblefingers, Male Halfling Fighter 14
Small (3'0") Halfling, True Neutral (CR 14)
Armor Class 14
Hit Points 125 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)12 (+1) 11 (+0)16 (+3)
Skills Deception +8, Insight +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 3000 gp. Aquamarine (200 gp). Golden yellow topaz (200 gp). Aquamarine (200 gp). Tiger eye turquoise (16 gp). Chrysoprase (60 gp). Alexandrite (200 gp).


Social Check DCs


Ûkrom Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Map Maker. He carries with him a set of ceremonial daggers on his belt, each one with a topaz on the hilt. He has a long chestnut beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.

History: Ûkrom was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Revenge; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Fighting. Bonds: Attractive, Enemies, Adventurer, Poor, Nature. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Ûkrom Reid, Male Half-Orc Warlock 6
Medium (6'7") Half-Orc, True Neutral (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp. Jet (70 gp). Red-brown spinel (70 gp). Lapis lazuli (11 gp). Tourmaline (70 gp).


Social Check DCs


Kildrak Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his silver hair down. His green eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business

Ideals: Impeccable, Joker. Bonds: Rich, Job. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Kildrak Burrowfound, Male Dwarf Paladin 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)14 (+2) 14 (+2)7 (-2)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1300 sp. Jasper (40 gp). Moss agate (6 gp). Red spinel (100 gp). 1 Buckler.


Social Check DCs


Ogthrak Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs, and he perpetually has his sai ready. His hair is blonde, silky, and of moderate length. He has brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Insomniac, Disease. Bonds: Attractive. Occupation: Ruler

Voice: Speaks with squeezed throat

Attributes [hide]

Ogthrak Compton, Male Half-Orc Fighter 1
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs

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