Senteq Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He wears a fancy green suit, and his gloved hand is found clutching a longbow. His hair is brown, silky, and of moderate length. His eyes are violet and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Adventurer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Adventurer.
Motivation: He is unsatisfied with his job; and wishes to resurrect an old love
Ideals: Joker, Optimist. Bonds: Attractive, Job, In love. Occupation: Adventurer
Voice: Gruff and masculine
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 500 gp.
Akmen Vice, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears green painted combat armor at almost all times. His hair is purple, silky, and of moderate length. His red eyes dart from person to person to random spaces in the air.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He believes the world needs to unite to get rid of illithids once and for all.
History: Akmen hails from a village terrorized by illithids. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Athletic, Disciplined. Bonds: Attractive, Enemies. Occupation: Doctor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 62 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 18
Languages Common, Undercommon, Draconic, Aquan
Attacks Melee +10 / 5d6+4, Ranged +7 / 5d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 900 pp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Solid gold idol (700 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (1800 gp). Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A delicate brass dragon egg (60 gp). Large well-done wool tapestry (400 gp). An abacus with copper, silver and gold markers (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Feldûsh Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. He has a penchant for wearing a ring with an oversized jet on his left hand. His hair is short and auburn. His violet eyes have a joyful gleam in them most of the time.
Personality: Feldûsh wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Brewer arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and to protect his home
Ideals: Disciplined. Bonds: Rich, Adventurer, Guardian, Job. Occupation: Brewer
Voice: Stutters
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 10)
Armor Class 12
Hit Points 83 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +4
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jabbie Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, green cloak. He has a small bristly mustache and wavy blonde hair. His eyes are likewise blue.
Personality: Stoic and calm, he prefers to meditate than take action. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His mother raised him in a mountain cabin. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Disciplined, Joker. Bonds: Nature, Rich. Occupation: Butcher
Voice: Slow speaker
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 500 gp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork Light steel shield.
Uraim Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Soapmaker uniform, and carries crossbows. He sports a long chestnut beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: His tongue was cut out and he uses sign language. He is an amazing painter.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He inherited the family business which he has now maintained for 10 years.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Fighting, Gifted. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Soapmaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 18 (+4) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Draconic, Orc, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 700 gp. Violet garnet (1600 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
