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Advanced [show]


Zepar Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy black pantaloons and a tan scarf. His black hair is unkempt and raggedy. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. He has never given up on his music dream.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he seems to be bored by most things

Ideals: Philantrophist, Persistence, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Zepar Tragedy, Male Tiefling Sorcerer 2
Medium (5'5") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 170 gp.


Social Check DCs


Modean Deft, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. He has moderate length dark red hair. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He believes the world needs to unite to get rid of dire rats once and for all.

History: Gifted from a young age, Modean studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Gifted. Bonds: Enemies, Rich, Family. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Modean Deft, Male Tiefling Barbarian 1
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 11 (+0)17 (+3)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp.


Social Check DCs


Uthemar Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple tan line shooting up and back down. He is portly but not overly obese. His black hair has been sun bleached extensively. His eyes, though not visible through his cowl, are violet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the east. He was taken as a slave by a traveling circus and forced to perform He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Adventurer, Poor, Slave. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Uthemar Ofandrus, Male Elf Barbarian 2
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Deception +3, History +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 9000 cp. Amethyst (50 gp). Amber (50 gp). Obsidian (10 gp).


Social Check DCs


Darrak Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a pastel Stetson hat and pastel clothes. He keeps his chestnut hair in a flapper bob. His brown eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Detective. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Darrak was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He then took over the family business and is one of the better Detective for hire.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Hedonist. Bonds: Job, In love. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Darrak Balderk, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 4000 cp.


Social Check DCs


Bertram Garrick, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears professional attire and is in decent physical shape. He sports a flattop hair cut. He has amber eyes and a blue hat with a green feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy, self-centered, vain, and jealous.

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.

Motivation: He is compelled to act according to his religious beliefs; and he loathes his own lifestyle

Flaws: Depressed, Selfish. Bonds: Attractive, Religious, Mentor. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Bertram Garrick, Male Human Expert 11
Medium (6'2") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 69 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon, Auran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2900 gp. Black star sapphire (700 gp).


Social Check DCs

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