Veit Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His brown hair is styled in orderly dreadlocks. This green eyed northerner is not easily forgotten.
Personality: He dislikes all the random violence that takes place in the north. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Tanner for the past few years.
Motivation: He is greedy; and to be a banker again
Ideals: Pacifist, Artistic. Flaws: Impulsive. Bonds: Job, Rich. Occupation: Tanner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnome, Ignan, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 180 gp.
Burto Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears black cloth garments or leather armor. His blonde hair is styled in orderly dreadlocks. His brown eyes have a joyful gleam in them most of the time.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He is frequently practicing swordplay.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Halfling people.
Flaws: Racist. Bonds: Immigrant, Military, Slave, Nature. Occupation: Knight
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnoll, Terran, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 330 gp. Hematite (11 gp). 1 Breastplate.
Robert Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a grey wide-brimmed hat and grey clothes. His skin is fair and his fingers are delicate and long. He keeps his red hair in a flapper bob. His ears are large.
Personality: Prone to second guessing himself, he comes off as nervous. He enjoys reading and quiet.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep
Ideals: Logical. Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Religious. Occupation: Soapmaker
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Druidic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 gp. Solid gold idol (200 gp). 2 Smokesticks.
Anselm Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fancy black suit. He has a very tight haircut. He wears large thick round spectacles.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He never wears the same outfit twice, unless he absolutely has to.
History: Gifted from a young age, Anselm studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He struck the Tailor job and began his own company from there.
Motivation: Retire the richest man in the east; and to be a sailor again
Ideals: Artistic, Gifted, Entrepeneur. Bonds: Attractive, Guardian, Job. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 51 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Shadow In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fancy grey suit. His red fur is heavily combed to the right. His eyes are likewise copper.
Personality: Always inclined to offer people food he seems plenty friendly. When he's not drinking or sleeping the drinks off, he's doing music.
History: Shadow lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Athletic, Philantrophist, Artistic. Bonds: Attractive, Family, Adventurer. Occupation: Interpreter
Voice: Australian accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
Possessions: 6000 cp. Emerald (500 gp). Red garnet (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!
