Hupe Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He is bald on top and has large black tufts of hair around his ears. His green eyes are slightly larger than normal.
Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He's looking for his big break; and to be a beggar again
Flaws: Ugly, Forgetful, Disease. Bonds: Job, Adventurer. Occupation: Dyer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 52 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +7
Possessions: 300 gp.
Dynamic Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His gray fur is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac.
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Guard
Voice: Rolls R's
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 300 gp.
Cloud Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'3" northern man, he has a large tan mantle and cape that has been intricately interwoven into his white robe. His white fur has been sun bleached extensively. He has copper eyes and a tan hat with a white feather.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was raised in a desert tribe. His first spouse was a Sage, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Flaws: Sensitive. Bonds: Criminal record, Nature, Family. Occupation: Carpenter
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 50 pp.
Rimple Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He wears a grey armored body suit, with a simple pastel line shooting up and back down. His brown hair is cut short with large spiked bangs in the front. His eyes are violet and beady.
Personality: He is overprotective of those who hire his services. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Sold as a small child to a wizard, Rimple was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and to protect his home
Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Mentor. Occupation: Layabout
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 19 (+4) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Eiravel Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses like a well dressed Mortician does. He is an epitome of beauty. His hair is cut close to his head. His eyes are likewise gray.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not trust anyone and sleeps with one eye open.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently the stress of being a Mortician has made it difficult for him to sleep.
Motivation: He is unsatisfied with his job.
Flaws: Terse, Insomniac, Antagonistic. Bonds: Job, Attractive. Occupation: Mortician
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20000 cp. Malachite (16 gp). Pink pearl (140 gp). Zircon (30 gp).
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