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Advanced [show]


Koeth Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. His white hair is braided into rings. His gray eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Koeth was born in the south. At a young age he loved to build and create. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Persistence, Gifted. Bonds: Attractive, Military. Occupation: Farmer

Voice: Uses lots of figures of speech

Attributes [hide]

Koeth Xiloscient, Male Elf Paladin 13
Medium (5'0") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 55 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)11 (+0) 17 (+3)13 (+1)
Skills Athletics +6, Perception +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: Silver pearl (150 gp). Azurite (7 gp). Jasper (60 gp). Tiger eye turquoise (7 gp). Black opal (1000 gp). Bloodstone (60 gp). Rock crystal (60 gp).


Social Check DCs


Alberich Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his mace, and carries maces. His feathered hat is riddled with cuts and holes. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Has a crush. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Alberich Rumnaheim, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)12 (+1) 18 (+4)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Bertram Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. He is bristling with hidden weapons, mostly spears and monstrous two handed axes. His tied-back hair is silver. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a criminal king-pin and mafia family A few years later when the west was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: His religion dominates his actions.

Ideals: Optimist. Bonds: Rich, Criminal record, Immigrant, Religious. Occupation: Baker

Voice: Switch between two voices

Attributes [hide]

Bertram Wildheart, Male Halfling Expert 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)9 (-1) 11 (+0)16 (+3)
Skills Arcana +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Tûhorn Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His golden hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: Tûhorn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Barrister profession.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Someone believes him a fraud; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert. Bonds: Job, Religious, Criminal record, Enemies. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Tûhorn Gyula, Male Half-Orc Warrior 4
Medium (5'8") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)9 (-1) 15 (+2)8 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Pâsh Stapleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'2". He wears a weathered and beat up set of banded mail beneath an oversized tan coat, and his gloved hand is found clutching a morningstar. He has done his best to style his blonde hair to look like a famous performer. He wears an eyepatch.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Ugly, Racist. Bonds: Adventurer, Rich. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Pâsh Stapleton, Male Half-Orc Cleric 3
Medium (6'2") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 17 (+3)10 (+0)
Skills Athletics +4, Investigation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: Just what you see.


Social Check DCs

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