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Advanced [show]


Taklinn Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He typically wears black cloth garments or leather armor. He has moderate length black hair. His eyes are a pleasant brown.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Taklinn hails from a village terrorized by drow. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business

Flaws: Depressed. Bonds: Enemies, Mentor, Job, Criminal record. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Taklinn Burrowfound, Male Dwarf Warlock 7
Medium (4'1") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 68 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)11 (+0) 14 (+2)7 (-2)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1100 gp. Golden yellow topaz (500 gp). Jade (90 gp).


Social Check DCs


Two Llamas Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His fur is beige and curly. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Two Llamas hails from a village terrorized by gnolls. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Tabaxi people; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Disease, Racist. Bonds: Criminal record, Enemies, Nature. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Two Llamas Of Shadows, Male Tabaxi Warrior 10
Medium (6'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 79 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 1400 gp. Banded agate (11 gp). Deep blue spinel (600 gp). Freshwater pearl (11 gp). Tourmaline (120 gp).


Social Check DCs


Skamos Knack, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. He wears a Stetson hat to cover his moderate length brown hair. His silver eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He receives visions of the future at random moments

History: He got into the Miner business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Skamos never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, In love. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Skamos Knack, Male Tiefling Warlock 9
Medium (5'10") Tiefling, Lawful Evil (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial, Terran, Goblin
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 30 pp. Carnelian (80 gp). Golden pearl (50 gp). Deep blue spinel (400 gp). Jade (50 gp). Golden yellow topaz (400 gp). Violet garnet (400 gp).


Social Check DCs


Clerebold Altham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a pastel shirt with thin green vertical stripes and white pants. His red hair is cut short with large spiked bangs in the front. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a necromancer, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Mentor. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Clerebold Altham, Male Human Expert 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 10 (+0)10 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Amber (90 gp). 1 Banded mail.


Social Check DCs


Ar-Gul Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky white painted plate armor. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Ar-Gul isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Fighting. Flaws: Insane, Fearful. Bonds: Poor. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Ar-Gul Tickle, Male Half-Orc Wizard 7
Medium (5'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 14 (+2)7 (-2)
Skills Insight +5, Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 500 gp.


Social Check DCs

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