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Advanced [show]


Osco Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His black hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Born to a Fletcher, his mother struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Halfling conditions. He now spends his time doing works of charity.

Motivation: Halfling compassion; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Attractive, Poor. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Osco Kettlewhistle, Male Halfling Ranger 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)17 (+3) 16 (+3)16 (+3)
Skills Arcana +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Gnome, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 40000 cp. Alexandrite (500 gp). Sardonyx (80 gp). 1 Minor magic item.


Social Check DCs


Koeth Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His black hair is slicked back into a classic pompadour. He has a dull look in his violet eyes.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home; and expand his business

Flaws: Insane. Bonds: Job, Poor, Nature, Guardian. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Koeth Xiloscient, Male Elf Monk 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)17 (+3) 10 (+0)9 (-1)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Terran, Dwarven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Adrik Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He has a large black mantle and cape that has been intricately interwoven into his brown robe. His long chestnut hair is drawn into a two foot long braid. He has gray eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.

History: Adrik was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Joker, Athletic. Flaws: Lazy. Bonds: Job, Adventurer. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Adrik Burrowfound, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 15 (+2)7 (-2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 220 gp. 1 Everburning torch.


Social Check DCs


Ozyman Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. He has a long silver beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Born in the north to a Animal Trainer, Ozyman learned a great deal about his mother's area of expertise. A gifted student he started as a Spy, but he got bored and became a Animal Trainer. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and sabotage a competitor

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Criminal record, Rich. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Ozyman Honeypot, Male Halfling Druid 12
Small (2'10") Halfling, Chaotic Neutral (CR 12)
Armor Class 15
Hit Points 117 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 20 (+5)11 (+0) 12 (+1)17 (+3)
Skills Acrobatics +8, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 2000 gp. Lapis lazuli (13 gp).


Social Check DCs


Gennal Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of maces, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his golden hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a brothel owner, Gennal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in mace use. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gennal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Wants his loneliness to end; and many brigands want him driven away

Ideals: Fighting. Bonds: Attractive, Enemies, Has a crush, Mentor. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Gennal Ofandrus, Male Half-Elf Aristocrat 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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