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Advanced [show]


Emerald Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy cinnamon fur. He is wearing the road beaten gear of a warrior. He has a hunchback. His cinnamon fur is greasy and uncared for. His copper eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small plains village. His family was turned out during the war. He and his family wandered south to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by brigands. Emerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Ugly, Fearful, PTSD. Bonds: Nature, Enemies. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Emerald Of Stars, Male Tabaxi Wizard 10
Medium (6'2") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 30 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)11 (+0) 15 (+2)17 (+3)
Skills Nature +4, Persuasion +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 2300 gp. Iolite (80 gp). Banded agate (6 gp).


Social Check DCs


Aramil Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. His eyes are a pleasant gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with finding treasure.

History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Aramil took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Aramil Arnuanna, Male Elf Sorcerer 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He carries a battered mace and tarnished rapier as well. He has shaved his head bald. His violet eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Flattery will make him almost putty in your hands.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Selfish. Bonds: Slave. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Geoffrey Alfonso, Male Half-Elf Adept 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)9 (-1) 13 (+1)8 (-1)
Skills Persuasion +2, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: Just what you see.


Social Check DCs


Traki Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is blonde and curly. His eyes are green and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great joy in being the best Tailor in town.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal poetry training, and achieved minor success. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Disciplined, Gifted, Artistic. Bonds: Attractive, Job, Adventurer. Occupation: Tailor

Voice: American accent

Attributes [hide]

Traki Amakiir, Male Elf Rogue 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp. Chrysoprase (40 gp).


Social Check DCs


Three Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. His cinnamon fur is long and unkept. His blue eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. Three was born on a far southern forest where he grew up under the tutelage of his father, an expert Knight. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Knight

Voice: Aggressive tone

Attributes [hide]

Three Of Winter, Male Tabaxi Sorcerer 11
Medium (5'11") Tabaxi, Lawful Good (CR 11)
Armor Class 13
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Athletics +3, Insight +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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