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Advanced [show]


Charles Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a pastel vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has done his best to style his chestnut hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Charles was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by goblins. Charles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Revenge.

Ideals: Disciplined. Bonds: Religious, Military, Enemies. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Charles Leeming, Male Half-Elf Expert 15
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 81 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 7000 gp. Sapphire pendant on gold chain (1600 gp). Jeweled electrum ring (8000 gp). Old masterpiece painting (2000 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item.


Social Check DCs


Astar Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has moderate length white hair. His black unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with painting.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Poor, Slave. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Astar Bitter, Male Tiefling Rogue 4
Medium (5'5") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 13 (+1)18 (+4)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Spear Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His orange fur is still thick. His eyes are hazel.

Personality: He is irascible and easily irritated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Spear was born in the north. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Persistence. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Spear Shore, Male Tabaxi Adept 7
Medium (6'6") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills History +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. Carnelian (50 gp). Aquamarine (1400 gp).


Social Check DCs


Zepar Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports black clothing, slightly heavier than average wear. His hair is cut close to his head. His white eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Sold as a small child to a slaver, Zepar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Disease. Bonds: Mentor, Adventurer, Criminal record. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Zepar Wisdom, Male Tiefling Barbarian 7
Medium (6'5") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 41 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 11000 sp.


Social Check DCs


Mreksh Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a black coat, and sports empty pouches on his belt. His rusty crest, when down, is lengthy. His red unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Mreksh was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Mreksh's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Mreksh and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Has a crush, Poor. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mreksh Delmirev, Male Dragonborn Warrior 4
Medium (6'6") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Stealth +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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