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NPC Generator

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Advanced [show]


Alvyn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. His tied-back hair is red. His blue eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with finding treasure.

History: He got into the Priest business at a young age. A gifted student he started as a Actor, but he got bored and became a Priest. Recently the stress of being a Priest has made it difficult for him to sleep.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Flaws: Insomniac. Bonds: Rich, Adventurer, Job. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Alvyn Tarkelby, Male Gnome Rogue 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Orc, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Freshwater pearl (5 gp). Silver pearl (40 gp).


Social Check DCs


Anselm Ashton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. His white hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Anselm will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Fighting. Bonds: Attractive, Religious, Poor, Criminal record. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Ashton, Male Human Commoner 11
Medium (6'5") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 32 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 15 (+2)16 (+3)
Skills Perception +6, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Ignan, Elven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2300 gp. Jet (40 gp). Fiery yellow corundum (1600 gp). Alexandrite (1200 gp). Chalcedony (30 gp). Zircon (30 gp). Golden yellow topaz (1200 gp). Jet (40 gp). Violet garnet (1200 gp). Rich purple corundum (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He wears a green cloak and cross-gartered tan stockings. His hair is always cut to a buzz. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.

History: Born to a pair of adventurers, Gerbo grew up listening to his mother's many stories. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Tailor

Voice: Soft and melodious

Attributes [hide]

Gerbo Munggen, Male Gnome Ranger 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)14 (+2) 10 (+0)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Korfel Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. He has wavy auburn hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Tanner.

Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job, Adventurer. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Korfel Horineth, Male Half-Elf Rogue 4
Medium (4'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills History +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 9000 sp. 1 Breastplate. 1 Half-Plate. 1 Darkwood Shield. 1 Darkwood Buckler.


Social Check DCs


Oskar Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He is portly but not overly obese. He has silver hair. He is very pretty but has cold, dead eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Bonds: Attractive, Slave, Adventurer. Occupation: Mercenary

Voice: French accent

Attributes [hide]

Oskar Frostbeard, Male Dwarf Expert 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 pp.


Social Check DCs

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